The Zone™ Super Strap Games

Equipment needed:

            Grades K-8 – Medium Super Strap set of 36. Part number 32266

            Grades 9 and up – Large Super Strap set of 36.  Part number 32267

Note: Super Straps and Flags can be bought individually.  The two sets above will cover a class size of 36 students.

Rip Flag

  • Objective – Collect as many Super Flags as you can.
  • Court – Any large open area inside or outside will work.  Size of space should be determined by the number of participants.  Typically a volleyball or basketball sized court will work.
  • Set up – Each player starts with one Super Strap and two Super Flags (colors do not matter).
  • Rules – When the teacher signals the start of the game each player tries to collect as many Super Flags as possible.  If a player loses all their flags they must go down to one knee and extend one arm into the air.  Any other player may give them one flag to get them back into the action.  Players must put any Super Flags collected on their Super Straps right away and are not allowed to have more than one in their hands at a time. 

Capture the Flag

  • Objective – Collect as many Super Flags as you can.
  • Court – Any large open area inside or outside will work.  Size of space should be determined by the number of participants.  Typically a volleyball or basketball sized court will work.
  • Set up – Each player starts with one Super Strap and one Super Flag of each color (set of six rainbow Super Flags).  Students should be spread out in the playing area before play starts.

Rules – To start the game the teacher yells out one of the six rainbow colors.  Once a color is called, each player tries to collect as many flags of that color as possible and add them to their Super Strap.  After 30 seconds the teacher blows a whistle to stop play.  All players must remain in the same place for 5-10 seconds until a teacher calls out a new color.  This method is repeated again and again.  Note: it’s very important to give the students enough rest between trying to catch flags as this is a very high intensity game.  Players must put any Super Flags collected on their Super Straps right away and are not allowed to have more than one in their hands at a time. 

Tail Stomp

Additional Super Straps

  • Objective – To be the last player left with a tail
  • Court – Any large open area inside or outside will work.  Size of space should be determined by the number of participants.  Typically a volleyball or basketball sized court will work.
  • Set up – Each player starts with one Super Strap around their waste.  Depending on size of your Super Straps and player Height you can attach a Super Strap to the back of each player creating a tail that drags on the floor.  Note: the tail must be long enough to drag on the floor when the player is in motion.  You may have to connect two Super Straps together to make a longer tail.  Do this by over lapping the short Velcro and the long Velcro from the two Super Straps.  Do not try to connect the Velcro to itself and make sure the overlapping Velcro attaches to the felt part of the Super Strap.
  • Rules – Students should be spread out on the court before the game starts.  When the teacher signals the start of the game the students must try to remove the tails of the other players by only using their feet and stomping on the tails while the other players are in motion.  If you are standing still and someone puts their foot on your tail, your tail must be removed.  When a tail is caught and comes off a Super Strap it is simply left on the floor.  The last player with a tail remaining is the winner.

Variations Team Play

Create teams by using the Super Strap colors worn around the waste.  The last team with at least one person with a tail is the winner.  Team play creates more strategy.  Teams are not allowed to make a circle to protect a team member on the inside.

Super Loop

  • Set up – Depending on the student’s ages, you will connect two or three Super Straps together, creating a large Super Loop.  Always connect the larger piece of Velcro overlapping the smaller Velcro piece.  This creates a firm bond.  Have the students stand in a circle holding hands. 
  • Rules – pick one student to start the game by placing the Super Loop on their left shoulder.  Note: the students will have to break holding hands to put the Super Loop on the shoulder.  That student begins the game by making the loop go from his left shoulder to his right shoulder all while holding hands with the person on his left and right.  Once he has accomplished that gets the Super Loop to slide to the person’s right through their connected hands and that person must keep the loop going around the circle.  The game ends when the Super Loop as made it all the way around the circle the designated number of times by the teacher.
  • Variation – Start with two Super Loops directly across from each other.  The players race to get the Super Loop to catch the one from the other side.  The game if over when one Super Loop catches the other one.

Super Straps Brainiac’s

  • Objective – Learn shapes and letters through teamwork while building verbal communication skills
  • Set up – Connect 30 Super Straps together in one large circle.  Note: make sure to connect the Super Straps by overlapping the large Velcro end and the small Velcro end by attaching the Velcro to the Super Straps and not the other Velcro piece as are both the hook Velcro and will not stick to each other very well.   Have the students stand in the middle of the circle holding the Super Straps up behind them.  The students should back up until they create a circle strong enough to hold up the super straps at waist high without having to hold the Super Straps with their hands.

Rules Students are not allowed to use their hands or hook their hands under the Super Straps using their elbows to hold up the Super Straps.  Once they are set, the teacher says a shape (example: Triangle) and the students must use their verbal skills to communicate how they are going to move to form the shape given.  Once the task is complete the teacher gives the students a different shape.  The game is lost if the Super Strap circle falls and touches the floor/ground.  Students can make shapes such as stars by going under the strap and walking inwards from the outside.  Remember, the only rule is they cannot use their hands or arms to hold up the Super Strap circle.  Once they know this technique, they can make any letter of the alphabet as well as any shape.

Other Uses:

  • Hockey puck – Roll the Super Strap up as tight as you can starting with the small Velcro piece on the inside.  Super Straps work great as hockey pucks on smooth surfaces like wood and tile floors. 
  • Soccer Disk – Using 3-4 Super Straps, roll them up tightly into one large hockey puck over lapping the small and large Velcro ends.  Make sure it is tightly wound so it stays together when kicked.  This is a great way to play soccer even out the good players from the bad.  As it is very difficult to beat another player one-on-one and impossible to lift the puck into the air by kicking it.   So it becomes a soccer game of passing skills to advance the Soccer Disk up and down the court.
  • Three Legged Race – Simply use the Super Strap to connect two legs together below the knee.
  • Hoops – Super straps can be connected into a circle and placed on the floor to create circle targets for tossing bean bags and other objects into.
  • Tail Ball – Roll up one Super Strap into the shape of a hockey puck.  Then peel the large part of the Velcro back 80% and attach one Super Flag to belt and locking it in place by reattaching the large Velcro end.   Students can then hold on to the Super Flag end and toss them under hand into a target, hoop, bucket, etc.
  • Partner games – You can use the Super Flags or extra Super Straps to connect two students together by simply using the Velcro on both ends to connect them together by attaching one Velcro end to each student.  Then they can play partner soccer, partner tad and so on.
  • Sash – Super Straps can be worn like a sash to designate team colors in not Super Strap games.
  • Crown – Super Straps can be worn as a crown to designate team colors
  • Relay Pick Ups – Roll one Super Strap into a puck shape and attach a Super Flag to it so it looks like a kettlebell.  Then place them on the far end of the court/field and have students race to pick one up and bring it back.  Can be played individually and in teams.

https://www.palossports.com/store/proddetail.cfm/ItemID/10716/CategoryID/54/SubCatID/88/file.htm

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